Thursday, October 28, 2010

Wii Fit Plus with Balance Board for kids


Wii Fit attracted millions of new players to the world of video games. Now Wii Fit Plus offers a range of new features and enhancements to help players reinvigorate their workouts, along with exercises and balance games designed to keep them fun. Players will find a new dimension to the Wii Fit experience as they easily set their own customized workout routines, or choose 20-, 30- or 40-minute workouts based on how much time they have available.

'Wii Fit Plus' game logo
Yoga and strength activity selector in 'Wii Fit Plus'
6 new yoga & strength activities.
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The 'Perfect 10' balance game from 'Wii Fit Plus'
The 'Perfect 10' balance game.
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Workout personalization options in the Locker Room in 'Wii Fit Plus'
Personalization options.
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The 'Obstacle Course' balance game from 'Wii Fit Plus'
'Obstacle Course' game
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Targeting specific body areas for excercise in 'Wii Fit Plus'
Target specific body areas.
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Users will also be able to choose from specialized workout routines that focus on all-around individual personal fitness goals or certain target areas. And with the addition of activities like Skateboarding and Rhythm Kung Fu, players will be using the Wii Balance Board accessory in a variety of new and fun ways. Gameplay
As with the original Wii Fit release, Wii Fit Plus is designed, as its name implies, to improve the user's fitness. The game contains a large number of activities that fall into a variety of categories, including: yoga, aerobics, strength training and balance games. With all but a few exceptions, which utilize variations on a standard Wii Remote configuration, all activities utilize the Wii Balance Board (included with this bundle), either alone or configured with either a Wii Remote alone or the Wii Remote and nunchuck. The Balance Board, like any other Wii controller acts as a motion/pressure sensing device wirelessly synched to your Wii and replicating your body's movements. Each controller employed occupies one of the Wii's four wireless inputs, together mapping the reference points needed to recreate most full body motions on screen. Although this limits the majority of the activities to a single player orientation, various activities throughout the game support up to eight players in alternating play.

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